Faculty Research Profile

디자인학과

엄홍열

조교수HONGYEUL EOM

엄홍열

HONGYEUL EOM

Biography

학력

· Royal College of Art
Master of Arts(MA), Innovation Design Engineering
2009 - 2011, London, UK
· Imperial College London
Master of Science(MSc), Innovation Design Engineering
2009 - 2011, London, UK
· Hongik University
Bachelor of Fine Arts(BFA), Metal Arts and Design
2002 - 2007, Seoul, South Korea

주요 경력

· Senior Designer
Samsung Electronics
July 2021 - July 2023
Seoul, South Korea
· Principal Industrial Designer
ROLI Ltd
May 2012 - June 2021
London, UK
· Freelance Designer
Keechdesign UK Ltd
Nov 2011 - Feb 2012
London, UK
· Designer
MSD Speaker
Dec 2007 - Jul 2009
Seoul, South Korea
· Podium Designer of London Olympic and Paralympic 2012

수상/학회/외부활동

· CES Best of Innovation 2021
Computer Peripherals Category
· Best Inventions, Time Magazine 2019
Education Category
· IF Design Award 2016
Gold Award, Product Design Category
· CES Best of Innovation 2016
Computer Peripherals Category
· Design of the year 2014 Winner, Product Design Category
London Design Museum

Research

디엑스아이 랩

DXI Lab

- 물리 감성
물리적 사물에 초점을 맞춘 디자이너로서 물리적 감성과 인간 본성 사이의 관계를 발견하는 것은 흥미로운 분야입니다. 특히 촉감은 제한된 형태 요소 내에서 이야기를 전달하는 가장 독특하고 특별한 매체입니다. 인간과 물리적 인터페이스 간의 상호작용에서 편안함을 느끼게 하는 것은 무엇일까요? 또한 어떤 요소가 상호작용을 흥미롭게 만드는 걸까요? 예를 들어 음악적 인터페이스는 촉각 경험이 극히 중요한 분야 중 하나로, 터치 스크린 상호작용만으로는 대체될 수 없습니다. 이 산업에서는 진정으로 직관적이고 고해상도의 촉각적 경험을 제공하기 위해 깊이있는 연구가 필요하며 인간과 컴퓨팅 디바이스의 상호작용, 재료 과학자 및 데이터 시각화 전문가들의 다학제적 협력이 필수적입니다. 또한 웨어러블 기기는 잠재적으로 차세대 파괴적 혁신이 될 수 있는 분야입니다. 편안한 착용감을 정의하는 것은 아마도 이러한 가능성을 깨우는 첫 번째 단계일 것입니다. 이 기술은 이러한 기본적인 경험 없이는 주류로 자리 잡을 수 없으며 이 연구는 과학적 접근, 공학적 도전, 그리고 디자인 솔루션을 필요로 할 것입니다.
- 디자인 제품 생산의 혁신
하드웨어 제품은 실제로 만들어져 많은 사람들과 직접적인 인터랙션을 할때 그 가치가 진정으로 빛을 발합니다. 하지만 소모적인 양산 개발 과정을 겪으며 많은 비용과 시간이 소비되는 것은 디자이너들의 창의성을 제한하는 큰 문제 중 하나입니다. 원래 디자인 의도가 종종 이 과정에서 희석되고 많은 불필요한 낭비가 발생합니다. 따라서 원래 디자인의 의도를 왜곡없이 빠르게 구현하기 위한 디자인 제조 과정을 둘러싼 혁신은 창의적인 산업을 위해 파괴적 혁신이 필요한 영역입니다. 이러한 문제를 해결하기 위해 미래에 어떤 일이 있을까요? DXI 랩에서는 이 질문들을 통해 디자인 제품을 개발하고 사람들에게 더 나은 경험을 제공하는 연구를 통해 공동체에 기여하는 것을 목표로 합니다.
- Physical Sensibility
As a physical object focused industrial designer, discovering a relationship between physical sensibility and human nature is an exciting area to explore, because the sense of touch is the most unique and distinctive medium to tell a story within a limited form factor. What gives a sense of comfort, and what makes interaction exciting between humans and a physical interface? For instance, musical interfaces represent one of the areas where tactile experiences are incredibly important, and they cannot be replaced solely by touch-screen interactions. In this industry, in-depth research is required to deliver truly intuitive and high-resolution tactile experiences. This calls for multidisciplinary collaboration between human-computer interaction experts, material scientists, and data visualization specialists. Furthermore, wearable technology is a field with the potential for next-generation disruptive innovation. Defining comfort fit is likely the first step to unlock this potential, as the technology cannot become mainstream without providing this fundamental experience. This research will necessitate a scientific approach, engineering challenges, and design solutions to be addressed.
- Realisation of Design and Innovation in manufacturing
Hardware products are truly meaningful when they are physically created and interact directly with people. However, the challenging and costly process of mass production often restricts designers' creativity. This process dilutes the original design intent and leads to significant unnecessary waste. Therefore, disruptive innovation around the design-for-manufacture process, which enables rapid implementation of the original design intent without distortion, is essential for the creative industry. What makes this issue to be resolved in the future? At DXI Lab, our goal is to contribute to the community through research that involves developing design products and providing people with better experiences.

- Physical Sensibility
As a physical object focused industrial designer, discovering a relationship between physical sensibility and human nature is an exciting area to explore, because the sense of touch is the most unique and distinctive medium to tell a story within a limited form factor. What gives a sense of comfort, and what makes interaction exciting between humans and a physical interface? For instance, musical interfaces represent one of the areas where tactile experiences are incredibly important, and they cannot be replaced solely by touch-screen interactions. In this industry, in-depth research is required to deliver truly intuitive and high-resolution tactile experiences. This calls for multidisciplinary collaboration between human-computer interaction experts, material scientists, and data visualization specialists. Furthermore, wearable technology is a field with the potential for next-generation disruptive innovation. Defining comfort fit is likely the first step to unlock this potential, as the technology cannot become mainstream without providing this fundamental experience. This research will necessitate a scientific approach, engineering challenges, and design solutions to be addressed.
- Realisation of Design and Innovation in manufacturing
Hardware products are truly meaningful when they are physically created and interact directly with people. However, the challenging and costly process of mass production often restricts designers' creativity. This process dilutes the original design intent and leads to significant unnecessary waste. Therefore, disruptive innovation around the design-for-manufacture process, which enables rapid implementation of the original design intent without distortion, is essential for the creative industry. What makes this issue to be resolved in the future? At DXI Lab, our goal is to contribute to the community through research that involves developing design products and providing people with better experiences.

디엑스아이 랩

연구분야

최적의 폼팩터, 촉각 경험, 색상, 재료, 마감, 음악 인터페이스, 웨어러블 / Optimal form-factor, Tactile experience, CMF, Musical interface, Wearable

Optimal form-factor, Tactile experience, CMF, Musical interface, Wearable

연구 희망분야

파괴적 혁신, 대량 생산을 고려한 디자인, 미래의 컴퓨팅 경험, 접근성 / Disruptive innovation, Design For Manufacture, Next generation computing experiences, Accessibility

Disruptive innovation, Design For Manufacture, Next generation computing experiences, Accessibility

국가연구개발사업 기술 분류체계

국가과학기술표준분류

HE. 문화/예술/체육 > HE04. 제품디자인 > HE0401. 가정용제품디자인